I even worked with VFX and OpenGL a lot, so learned Spark AR specific shader stuff pretty fast. As a designer, I know how to make the effect look good and how to build a convenient UI. As a programmer, I’m familiar with maths and coding, so visual coding with patches is even simpler. But these times we had to learn everything ourselves. God, it was hard! Today there are a lot of tutorials for most basic and even medium projects. My million followers have stuck somewhere in a parallel universe. So I made this thing… And forgot about it again until August, missed all the hype train with “follow to unlock filters”. These times we had to request access to upload effects. It’s the future!” And forgot about it until Jan 2019, when I found out we can make Instagram effects. But then… “Damn, I’d like to learn the technology behind it. At first, I was like “This is complete shit. You know, that dog filter with ears and tongue. My first contact in Social AR was… Probably between 2016-2018, when I’ve seen the first Snapchat real-time lenses. Now please describe your AR journey – how did you get into it and what made you go for it as hard as you do? :)) We’ve made a lot of gamification projects on social networks for Russian brands. I ended up working as art-lead in a small studio, but with big projects. So I started learning marketing, design, photography. Cause suddenly figured out I need more soft skills. I entered the technical university and… Quited it. But I always cared about not only how it works, but also how it looks, and how it interacts. I started with LEGO (lol) when I was about 6 years old, then I’ve been learning programming in school. Hi there! I’m from Siberia, Russia □ Well, my background is a long story! I always was obsessed with building something. Dive in to know more about his filters and read his very vivid comparison of Spark AR (Instagram studio) and Snap’s Lens Studio □ĭenis, first please tell us more about yourself – where are you from, what is your background? Denis Rossiev, a brilliant multiplatform AR Creator from cold Siberia, has accepted our invitation and answered our questions considering his AR journey and plans for the future.
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